About Me
Experience, Recommendations, Education
Ádám Fehér
Architect, CG Artist
Summary
- 1 year of CG Concept Artist Experience
- 10 years of CG Visualization Experience
- 7 years of Interior Design Experience
- Master (MSc) of Architecture
Experience
CG Concept Artist
at Alphaville Virtual Studios • October 2014 to present (1,5 years) • Budapest, Hungary
AVS is a rising animation studio, working on its first animated feature film.
Responsibilities & Actions
- Concept Elevation Drawings and Textures for Built Environment.
- Concept Models.
- Production Modelling.
- Production Texturing.
3D Visualization Artist, Designer
at adamfeher.com • February 2014 to present (2 years) • Budapest, Hungary
As 3D Visualization Artist I worked on numerous projects, like Still Images for Interiors and Exteriors, Augmentes Reality Applications, Interactive Mobile Applications and Interactive Educational Demos.
Responsibilities & Actions
- CG Images for built interior and exterior designs (includes modelling, texturing, rendering and post-processing).
- CG Animations for built interior and exterior designs (includes modelling, texturing, camera animating, rendering and post-processing).
- Interactive 3D applications for mobile phones and computers.
- AR (Augmented Reality) applications for mobiles (iOS and android).
- Scripting in Javascript and C# (for Unity Game Engine).
Interior Designer and 3D Artist
at Adamdesign Studio • July 2007 to February 2014 (6,5 years) • Budapest, Hungary
I started to work in Adamdesign Studio after graduating Master of Architecture. This was a good opportunity to learn interior design and to make professional CG visualizations collaborating with design development.
Responsibilities & Actions
- Interior Design Tasks.
- Architectural Design Tasks.
- 3d Visualizations (Stills and Animations).
- Technical Drawings.
- Flash-based Web Development.
3D Visualizer
at ZOA • February 2007 to May 2007 (4 months) • Budapest, Hungary
ZOA is a professional ArchViz Studio in Hungary. I was working here as an under-graduate. It was a good opportunity for me to learn some advanced skills of modelling and rendering with V-ray.
Responsibilities & Actions
- 3D Modelling.
- Rendering.
- Texturing.
Education
Master of Science (MSc) in Architecture and Engineering,
Architecture
at Budapest University of Technology and Economics • 1999 – 2007 • Budapest, Hungary
The Budapest University of Technology and Economics is one of the most famous and well-known university in Hungary. I was studying in the Faculty of Architecture. In addition to design studies we learned a very strong base of structures.
Recommendations
Calum McHardy
Director at Unicom Communcations
Linkedin
“I have worked with Adam on a number of occasions and I have found him to be very creative and suggestive to enhance the projects and in general go the additional mile.
Adam is a highly professional person, diligent, conscientious and a pleasure to work with.”